Kamis, 03 Mei 2012

Posted by Unknown
No comments | 06.04

If game development were anything like football management, then Shingo 'Seabass' Takatsuka, the Executive Producer of Konami's PES series, would be in serious danger of losing his job this season. A run of bad form over the past few years has been reflected in dwindling review scores and game sales for the once undisputable pinnacle of footie gaming. Thankfully though, game development isn't like football management. Seabass remains in charge of the PES team instead of handing in his resignation and making jaded statements to the press about how this is a 'results based business'. With this more reasonable tenure, he's been able to return PES to the top level of footie gaming and form a line-up that can be competitive in Europe once again.
Not since Harry Redknapp took charge of Tottenham in 2008 has there been seen such a swift reversal of fortunes in the world of football. PES 2011 shows huge improvements across the board from single-player to online multiplayer, modes to presentation, and graphics to gameplay. This is at long last a PES game that sits comfortably on current-gen machines. It's a year for the series where the empty promises of previous iterations have finally come to fruition and PES' identity crises of the last few years now appears to have at least been partially righted. Finally you get the sense that this is the classic fun of PES that's been brought up to date with many of the bells and whistles demanded by the modern [video] game.

The 360-degree dribbling controls, which were promised in last year's game but ultimately came out feeling like the same old 8-way directional controls, now appear to be running smoothly in PES 2011. While we still doubt whether there are actually 360 fine increments of control in the game, the number of channels that players can run through and the finesse of their movement between them has undeniably taken a huge stride forward. A second '360-degree' piece of marketing spiel has joined dribbling this year as Konami has been using the same term to refer to PES' revamped passing controls. Again, 360-degrees of control seems a little over exaggerated but there's no doubting the improvements that this feature brings to the game.

Essentially a system that bridges the gap between automatic and manual passing, this 360-degree Passing Ratio effectively brings an end to the days of shouting 'No, not to him!' at your TV as a pass picks out a marked team mate rather than the in-on-goal striker next to him that you intended. It's the default system for passing in PES 2011 (fully manual passes can still be made with specific button combinations) and it brings both the direction and weight of a pass under much tighter control. Passes now go directly where you're aiming them on the analogue stick rather than to the feet of a player in that vague area, while there's also a wider variation of power in the passes depending on how much you charge the pass button. It's not fully manual by any means as nearby players will still 'lock-on' to passes in their direction, but the new system does bring a welcome end to the days of pinballing the ball around with an uninteresting level of ease.
PES' visuals are certainly starting to gather pace now following last year's initial signs of recovery. During the pre-match build-up and instant replays, some of the character models are as realistic as you'll find them in any other football game. Less immediately evident improvements such as pitch textures also add to the appeal, while the motion-blur seen in the replays is a welcome touch. Things do get a bit weird though when the camera pans out and textures are dialled down. Strong outlines on the players can lead to some quite blocky appearances and almost present the quality of a poorly Photoshopped image at times. This is barely noticeable unless you're looking out for it though, a bit like Cat Deeley's skewiff nose.

Minimum system requirements :
  • Operating System: Microsoft Windows XP (SP3) / Windows Vista (SP1) / Windows 7
  • Processor: Pentium 4 2.5 GHz or equivalent Athlon performance
  • Video Card: NVIDIA GeForce FX or ATI Radeon 9700 128MB with support for Pixel Shader 2.0
  • Memory: 1 GB
  • Sound Card: Sound Card compatible with DirectX 9.0c
  • Hard disk: 8 GB
Recommended system requirements :
  • Operating System: Microsoft Windows XP (SP3) / Windows Vista (SP1) / Windows 7
  • Processor: Core 2 Duo E6700 2.66GHz or Athlon 64 X2 Dual Core 5800
  • Video Card: GeForce 8800 GTS or Radeon HD 3800 series 512MB with support for Pixel Shader 3.0
  • RAM: 2 GB
  • Sound Card: Sound Card compatible with DirectX 9.0c
  • Hard disk: 8 GB

Download PES 2011 Full Version With Patch/Crack

PES 2011 bisa juga di download di megaupload :
Part 1 :
http://www.megaupload.com/?d=D564ZF7I
Part2:
http://www.megaupload.com/?d=W9I0TXZT
Part3:
http://www.megaupload.com/?d=QSZ2G6MQ
Part4:
http://www.megaupload.com/?d=KB1VDI9V

Update Patch Pes Terbaru 2011
http://www.mediafire.com/?a39619eh3go13
Mediafire password : rapidlinksbyannu
RAR password : rapidlinksbyannu.blogspot.co

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